Deploy Flux Kontext
ImageFlux Kontext Dev is a character consistency model from Black Forest Labs. Upload a reference photo and generate new scenes that preserve the character's identity — face, clothing, style, and features. Uses native in-context conditioning (no adapters or custom nodes), achieving 98% identity retention across generations. The FP8 variant runs on L4 (24GB VRAM) at $0.66/hr.
Deploy Flux Kontext in minutes
Starting at $0.66/hr on dedicated GPU
Specifications
| Model | GPU | VRAM | Price | Action |
|---|---|---|---|---|
Flux Kontext Dev FP8 Dev FP8 (Character Consistency) | L4 | 24 GB | $0.66/hr | Deploy |
Prices include the service fee. Charges follow actual running time.
Requirements
ModelPilot assigns a 24GB cloud GPU to this deployment. Actual local VRAM requirements vary with model variant, precision, quantization, resolution, and workflow settings.
On ModelPilot, deploy on a dedicated cloud GPU (up to 80GB VRAM) starting at $0.66/hr with no setup required.
Compare Flux Kontext
Source-backed GPU, VRAM, and cost comparisons for nearby deployment choices.
Use Cases
- ✓Character-consistent social media content
- ✓Brand mascot in different scenes
- ✓Visual storytelling and comics
- ✓Character design exploration
- ✓Consistent avatar generation
Related Models
Known Issues & Fixes
Real failures from running Flux Kontext and similar pipelines, with the mechanism behind each one.
Over-caution that fp8 degrades quality, so users force bf16 and double VRAM/download for no gain
Cause: fp8_e4m3fn_scaled checkpoints carry per-block scale factors that preserve dynamic range, matching bf16 quality for many modern diffusion/video models at ~half VRAM. Plain (unscaled) fp8_e4m3fn CAN visibly degrade — that's why the scaled repacks exist.
Fix: Prefer the 'scaled' fp8 variant; don't reflexively pick bf16. Do NOT generalize the claim to unscaled fp8.
A v2 workflow fails to load its encoder, or a user reuses v1 encoders and gets nothing
Cause: FLUX.2 dropped FLUX.1's dual T5-XXL+CLIP_L for a single Mistral-3-Small encoder (18GB fp8 / 36GB bf16) — and the smaller Klein 4B/9B variants use a Qwen-3 encoder instead. The encoder stack isn't stable across versions or even size tiers of one release.
Fix: Match encoder files to the exact variant (mistral*3_small_flux2 for FLUX.2 dev; qwen_3*\* for Klein). Don't reuse the previous version's encoders.
User expects an anime specialist but gets photorealism, or mis-sizes VRAM
Cause: Z-Image Turbo is a photoreal-leaning generalist, not an anime model; Z-Anime (SeeSee21 fine-tune) is a separate community model on the identical architecture and loads via the same zimage deploy path. Encoder architecture is Qwen-3-4B, VAE = Flux's ae.safetensors (335MB). fp8 diffusion 6.15GB (fits 12GB), bf16 12.3GB; GGUF Q3-Q8 for low VRAM.
Fix: A Turbo base and its fine-tunes share architecture + VAE (and the Qwen-3-4B encoder architecture — a fine-tune may ship its own tuned encoder weights, e.g. Z-Anime's qwen_3_4b-engineer-v4-fp8), so one zimage deploy path serves both.
A .gguf model downloaded fine but doesn't show in the Unet/loader dropdown
Cause: ComfyUI-GGUF's UnetLoaderGGUF reads a dedicated 'unet_gguf' folder key (fed from both unet and diffusion_models). models/unet is the reliably-covered location; the equivalent .safetensors goes in models/diffusion_models.
Fix: Route .gguf diffusion weights to models/unet (canonical, always covered). A GGUF in diffusion_models may not appear depending on ComfyUI/GGUF version — don't rely on it.
Subject renders with an unexpected color cast — e.g. a white marble statue goes green-bronze/metallic
Cause: A relight LoRA above strength 0 imposes a relighting color shift matching the driving scene instead of preserving source color (shipped default is 0.0; Kijai's enabled default is 1.0).
Fix: Zero the relight/style LoRA when you want source color preserved. A tinted/off-color output means suspect an auxiliary LoRA near strength 1.0.
A workflow that rendered perfectly once produces a BLACK VOID / garbage on a later redeploy — identical JSON, config, and GPU
Cause: Unpinned by default: models pull from floating HF /resolve/main (branch HEAD), custom nodes are git-clone-latest (no SHA), Docker tags are reused, and only ~95% file-size is validated, not content hash. An upstream re-upload or newer node code silently changed bytes/behavior behind unchanged names.
Fix: Pin weights to a commit/revision, nodes to a SHA, images to a digest. Verify a pinned HF URL with `curl -sI -r 0-0 -A 'Mozilla/5.0' -L '<url>'` — MUST include -L (HF /resolve/ 302-redirects to a CDN; without -L you see 302 not 206).
Hitting a specific error message? Browse ComfyUI error fixes.
Frequently Asked Questions
How much GPU memory is allocated for Flux Kontext?
The listed ModelPilot deployment uses a 24GB cloud GPU. Local memory needs can vary with precision, quantization, and workflow settings.
How much does it cost to run Flux Kontext?
Starting at $0.66/hr on a dedicated GPU. Charges are calculated from actual running time, with auto-stop when credits run out.
How long does Flux Kontext take to deploy?
Most deployments complete in 10–20 minutes including model download and environment setup.
Can I run Flux Kontext on my local GPU?
It depends on the selected variant, precision, quantization, and workflow settings. Compare the variants below with your available VRAM; the table shows ModelPilot's cloud GPU allocation, not a universal local minimum.
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