See what’s worth creating.
Real video experiments, with the inputs, results and tradeoffs left in.
From drawn action to a new performer.
The broad action carries through. Faces and proportions still change.
Drawn action → photographic character
Compare Drawn action → photographic character
Inspect movement closely
Both videos stay on the same timeline at every speed; this does not retime the character’s moves. Frame buttons seek by 41.7 ms on the output grid; browser decoding and a different source frame rate can affect the displayed frame.
Loading the comparison videos… Open the result file
Silent previews. One timeline keeps the same moment aligned.
What to look for Guard, crouch, palm strike and return carry through. Face identity, muscle proportions and the cartoon energy effect do not.
Find your next experiment.
Choose a question. Watch the evidence. Keep what is useful.
05Watch comparison More references aren’t a face-swap guarantee.
H1 was faster. HM4 avoided one copied backdrop, but neither reliably reproduced the celebrity’s face.
Tested October 19, 2026 · Saved results
06Watch comparison A bigger encoder didn’t fix the face.
Two matched comparisons kept the movement. Neither showed a convincing identity improvement.
Tested October 29, 2026 · Saved resultsEarlier demonstrations
Historical examples with different models and workflows. They are not controls for the studies above.